pit-of-goblin · friendslop

Pit of Goblin Co-op Guide: Crossplay and 6 Players

How to play Pit of Goblin with friends as of November 2026: six-player groups, crossplay, Game Pass tiers, price, and how to split roles.

By Ahnaf An Nafee · Published 2026-11-05

TLDR

As of November 5, 2026, Pit of Goblin supports groups of up to six players, and the developer says players on PC, PlayStation 5, and Xbox Series X|S can play together since the 1.0 release. It left early access on November 3 and joined Game Pass the same day. Xbox Wire lists Game Pass Ultimate, Game Pass Premium, and PC Game Pass. Steam's regular price is $5.99. The developer's early access notes mention joining through Steam invites, but its 1.0 post does not explain how invites work across platforms, so confirm how your group joins before you plan a night around it.

What the game is

Pit of Goblin is an online horror co-op game. Per its Steam page, you play a goblin who descends into dungeons, scavenges food and loot, avoids traps and monsters, and tries to feed a hungry King Queen. The page calls it a co-op survival extraction game, with proximity voice chat and friendly fire. Each delivery makes the King Queen's demand larger, so runs get harder as a group succeeds.

One outlet, Game Rant, describes it as a friendslop title. If that word is new, the guide to what friendslop means explains it. The label is the outlet's, not the developer's.

Group size: six now, but older text says otherwise

The developer's 1.0 announcement says the player limit rose from 4 to 6. Steam's feature list says 2-6 player online co-op, and the PlayStation listing says it supports up to 6 online players with PS Plus.

Some text has not caught up. The same Steam page still says "up to three goblin buddies" in its description, and a Game Rant report gives a range of one to four players. Treat six as the current cap and test it with your own group, since the pages disagree with each other.

Steam also says solo play works, and recommends friends or random teammates through matchmaking.

How a lobby forms

Steam says you can play with friends or with random teammates through matchmaking. The developer says there is cross-platform play across PC, PS5, and Xbox Series X|S. The developer's early access notes mention hosting a game and joining someone's lobby, and its 0.2.4 notes mention Steam invites. Those notes predate 1.0, and the 1.0 post does not explain how a PlayStation or Xbox player joins a Steam player, so test that before the first run.

Crossplay and Game Pass

The developer's wording is that PC, PlayStation 5, and Xbox Series X|S players can explore together, with the Xbox version also on Game Pass. Xbox Wire lists the Game Pass version for Cloud, Xbox Series X|S, and PC. Xbox Wire and the developer's post do not state whether Cloud players join the same lobbies as Steam players, so a mixed group should test that early. The cross-platform squads guide covers how to set up a mixed-platform group.

Price and access

  • Game Pass: Ultimate, Premium, and PC Game Pass, per Xbox Wire.
  • Steam: $5.99 normally, and $4.19 at 30 percent off as of November 5, with the offer ending November 9. Minimum specs list Windows 10, 8 GB of RAM, and a GTX 1050. Steam shows it as Steam Deck Verified.
  • PlayStation 5: $7.99 on the US store as of November 5, with PS Plus required for online play.

Prices and sales change quickly, so check the store before you buy.

What 1.0 changed for a group

From the developer's 1.0 post: the player limit went from 4 to 6, cross-platform play arrived, and two new areas, the Undergrowth and the Great Library, were added. Magic books and spells, a journal, expanded customization, and achievements were added too. The developer says over 200,000 players had entered the Pit by then. A post-launch hotfix, patch 1.0.4.1, addressed a bug that could lose items on save when magic was equipped, so keep an eye on the patch notes if your group experiments with spells.

How a new group should split the work

These are suggestions, not game rules. The Steam page notes that big items may need both hands, that thrown items can distract enemies, and that fire and friendly fire exist. Those details shape the roles.

  1. Pick a caller. One person decides when to push deeper and when to head back, so six goblins do not scatter.
  2. Assign light and loot. Give one or two players the job of lighting the way and carrying the big items. Steam lists friendly fire as a feature, so agree who handles fire.
  3. Assign scouts. A couple of players watch for traps and monsters, and call them out.
  4. Pick a banker. One player tracks what the King Queen still wants and what to sell or spend in the village.
  5. Rotate. With six slots, rotate roles each run, and rotate who sits out if you have a seventh friend.

Ground rules to agree first

  • How greedy to be. Decide how much to deliver before going deeper, since the demand rises each delivery.
  • What counts as a joke. The game invites betrayal, so decide whether stealing, tripping, or pushing a friend into a trap is funny or not.
  • Proximity voice. The game has proximity chat, so settle who talks and when. The voice chat anxiety guide has low-pressure options, and the good teammate checklist covers the habits that keep groups together.
  • A reset word. Agree on a phrase that means stop and regroup.

If your friends are on different platforms, test one full run together before relying on a plan. For other picks, see the best co-op games with friends.

If you do not have enough players, a teammate-matching app such as Player 2 can pair you with players who own the game and play when you do.

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